Maple, acrylic, micro-controller, switches, various electronics
This project is a tabletop clock, designed as a production example for our Tangible Interaction class. We made it to demonstrate how to make a housing for an electronic device with tangible controls from a single block of wood. The front pushbuttons control the brightness of the screen and the daylight savings mode -- the hour hand switches back and forth an hour with a button press. There are a number of mistakes we made along the way, so we’ve been lovingly referring to it as the “what not to do” clock.
On the repository for the project, we’ve detailed what not to do.