Image by Tom Igoe
I worked on a clock project with Tom Igoe a few months ago. It was an example for a class we were teaching — he worked on the insides, I worked on the outsides. We ended up calling the project the What Not To Do Clock because of all of the missteps we made, but in the end it didn’t turn out too bad. I’m particularly happy that we made a button that “turned on/off” Daylight Savings Time.
“This project is a tabletop clock, designed as a production example for our Tangible Interaction class. We made it to demonstrate how to make a housing for an electronic device with tangible controls from a single block of wood. There are a number of mistakes we made along the way, so we’ve been lovingly referring to it as the “what not to do” clock.”